protoshepherd: (pic#8860707)
— All comments are screened, but votes will be ICly revealed when the trial finishes.

— Voting for "no one" is permitted.

— "No one" is treated the same as a vote for a person - if it gets the most votes, it will be selected. Not voting will now count as a randomised vote for a character at the end of the trial phase.

— Not voting at all will be put down as "no one," but this will change if enough people aren't voting properly. Please vote!

— ICly, all the votes are done at once, at the very end of the trial. OOCly, you're able to change your vote as is necessary.

— Ties will be broken randomly.

— You have 24 hrs to vote! Voting ends on the 21st, 6 PM EST.
protoshepherd: (pic#8860715)
Sissel - Myriam

Bobby - Sissel

Blackquill - Trucy
Jake - Trucy

Trucy - Blackquill
Pearl - Blackquill
Ema - Blackquill
Lang - Blackquill
Daryan - Blackquill
Myriam - Blackquill
Sebastian - Blackquill
protoshepherd: (Default)
— All comments are screened, but votes will be ICly revealed when the trial finishes.

— Voting for "no one" is permitted.

— "No one" is treated the same as a vote for a person - if it gets the most votes, it will be selected. "No one" votes will now be randomised at the end of the trial phase.

— Not voting at all will be put down as "no one," but this will change if enough people aren't voting properly. Please vote!

— ICly, all the votes are done at once, at the very end of the trial. OOCly, you're able to change your vote as is necessary.

— Ties will be broken randomly.

— You have 24 hrs to vote! Voting ends on the 21st, 6 PM EST.
protoshepherd: (Default)
Bobby - No one
Daryan - No one
Blackquill - No one
Ema - No one
Jake - No one
Apollo - No one
Clay - No one
Athena - No one
Franziska - No one

Phoenix - Blackquill
Trucy - Blackquill
Lang - Blackquill
Pearl - Blackquill
Myriam - Blackquill
Sebastian - Blackquill
Sissel - Taka (and Blackquill)
protoshepherd: (pic#8860714)
— All comments are screened, but votes will be ICly revealed when the trial finishes.

— Voting for "no one" is permitted.

— "No one" is treated the same as a vote for a person - if it gets the most votes, it will be selected.

— Not voting at all will be put down as "no one," but this will change if enough people aren't voting properly. Please vote!

— ICly, all the votes are done at once, at the very end of the trial. OOCly, you're able to change your vote as is necessary.

— Ties will be broken randomly.

— You have 24 hrs to vote! Voting ends on the 17th, 6 PM EST.
protoshepherd: (pic#8860710)
Sissel - No one
Myriam - No one
Ema - No one
Shih-na - No one
Jake - No one
Trucy - No one
Apollo - No one
Pearl - No one
Clay - No one
Franziska - No one
Athena - No one
Sebastian - The Badger Guy

Bobby - Shi-Long Lang
Blackquill - Shi-Long Lang
Phoenix - Shi-Long Lang

Daryan - Apollo Justice

Lang - Sebastian Debeste
protoshepherd: (Default)
— All comments are screened, but votes will be ICly revealed when the trial finishes.

— Voting for "no one" is permitted.

— "No one" is treated the same as a vote for a person - if it gets the most votes, it will be selected.

— Not voting at all will be put down as "no one," but this will change if enough people aren't voting properly. Please vote!

— ICly, all the votes are done at once, at the very end of the trial. OOCly, you're able to change your vote as is necessary.

— Ties will be broken randomly.

— You have 24 hrs to vote! Voting ends on the 15th, 6 PM EST.
protoshepherd: (pic#8860707)
ROLES
Altogether there are 13 innocents (including 1 prosecutor, 1 defense attorney, 1 reporter, and 1 detective), 4 guilty parties (including 1 corrupt prosecutor and 1 corrupt detective), and one neutral.

INNOCENT:
Prosecutor: Uses logic and evidence to determine the guilt or innocence of whomever they investigate at night.
Defense Attorney: Chooses a client to protect at night. Even if the guilty choose that client, they will survive the night with their life intact. No one is entirely sure how the defense attorney pulls this off, including the defense attorney himself.
Reporter: Follows a person of their choice at night. They are guaranteed to get an ~interesting~ scoop!
Detective: Arrests and detains a suspect of their choosing. Anyone jailed at night can neither act nor be acted upon; they cannot prosecute or be prosecuted, kill or be killed (this will only stop a murder in the case where the guilty party locked up is the very last), witness or be witnessed. The detective can (but is not required to) reveal themselves to their suspect and speak to them during the night, if they wish.

GUILTY:
Corrupt Prosecutor: Uses logic and evidence to determine the role of whomever they investigate at night.
Bad Cop: Detains a victim in the same fashion as the detective. Incidentally, neither of the two can detain one another. Oh, they can try; they can even talk to them as they would a normal suspect. But the arrested police officer will simply sneak out when the other isn’t looking. They both have keys to the clink, after all!


???:
Survivor: The survivor cares nothing for innocence or guilt, and counts toward neither total. Their only goal is to make it to the end of the party alive.
Witnesses: Regardless of affiliation, you may see something ~interesting~ at night.
protoshepherd: (pic#8860710)
Brainwashing Innate Knowledge:

— Every character will know who Dr. Jonathan Black is. He's a famous surgeon in Los Angeles.

— The date is October 31, 2026. How you got there from the future, nobody knows. But you’re SURE you were invited to this specific party. When asked if you’re from the future or what the last thing you remember is, what your canon point will be will be your answer. As for how you got here, you will say that it’s because Dr. Black invited you. Nothing more, nothing less.

— Sleeping in the same room at night is not allowed. There are no ifs, nor buts to this.

— More info will be provided once Roles have been sent out. :)

— All that having been said, in general brainwashing can be played as strong or as weak as a) is fun and b) keeps the character participating in the game. Characters are free to question their brainwashing or be confused with things that blatantly contradict, but these issues should generally resolve themselves in favor of the brainwashing and any direct word from the badgers should be believed without question.

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