Proto Badger (
protoshepherd) wrote2015-03-03 02:21 am
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GRAVEYARD aka the locked basement LOL
[ You're dead. Either you were ousted and seemed as an ally of the Bad Badger, or the actual allies of the Bad Badger actually got to you.
You remember dying. If you were already dead prior to this whole game... well, you're alive again.
Your death may have been terrible. Poison, being stabbed multiple times, blunt trauma to the head, hanged... whatever. You can still feel the pain.
But... Where are you? You see white walls around you. You're in a hospital...? You're in a room, but there's no one else but you and a man in a blue costume. He doesn't want to reveal his real head, so he hides behind a mask. A badger wearing a blue jester's hat.
And... another person? Has that other person been there all along?
Then you remember being in a mansion. Was that all a dream? You try to figure it out on your own, but you can't seem to come up with an answer. If by any chance you look into the badger's empty black eyes, you might feel like you're being taken to a completely different place. It's as if you can see the mansion again. You can see the people talking, but if you try to call out, nothing happens. They can't hear you.
You avert your gaze from the badger, and those images disappear.
There's so much happening. Pain, and this crazy badger.
You, on the other hand, aren't wearing a blue costume. You have a white dress on, with an opening at the back. That was definitely not what you were wearing... or was it?
You have so many questions. But at least you're not alone. Someone can answer those questions for you. ]
--
[ NOTE Your characters will be able to see the events happening in the game while in the graveyard as long as they're looking at the Proto Badger. They cannot participate in any of the polls, or try to converse with anybody that isn't in this room. ]
You remember dying. If you were already dead prior to this whole game... well, you're alive again.
Your death may have been terrible. Poison, being stabbed multiple times, blunt trauma to the head, hanged... whatever. You can still feel the pain.
But... Where are you? You see white walls around you. You're in a hospital...? You're in a room, but there's no one else but you and a man in a blue costume. He doesn't want to reveal his real head, so he hides behind a mask. A badger wearing a blue jester's hat.
And... another person? Has that other person been there all along?
Then you remember being in a mansion. Was that all a dream? You try to figure it out on your own, but you can't seem to come up with an answer. If by any chance you look into the badger's empty black eyes, you might feel like you're being taken to a completely different place. It's as if you can see the mansion again. You can see the people talking, but if you try to call out, nothing happens. They can't hear you.
You avert your gaze from the badger, and those images disappear.
There's so much happening. Pain, and this crazy badger.
You, on the other hand, aren't wearing a blue costume. You have a white dress on, with an opening at the back. That was definitely not what you were wearing... or was it?
You have so many questions. But at least you're not alone. Someone can answer those questions for you. ]
--
[ NOTE Your characters will be able to see the events happening in the game while in the graveyard as long as they're looking at the Proto Badger. They cannot participate in any of the polls, or try to converse with anybody that isn't in this room. ]
no subject
...
Maybe...
...
If you look at the badger's head, you can see what's happening.
no subject
I suppose it's good to know that things make no more sense here than they did in there.
[...]
You are aware that I'm not going to do anything to you, correct?
no subject
... You don't seem like the type.
[Murderers usually didn't, that was the point.]
...Do you like chess?
no subject
Yes, actually. Why?
no subject
...We made a paper chess board! [she pointed out to the table with the crayon-drawn chess board and pieces.]
no subject
...Maybe some other time, though I imagine there isn't terribly much else to do here.
[Outside of gaze into the abyss that is the badger head and hope it doesn't gaze back into you.]
Can we speak to it at all? The badger, that is.
no subject
You can talk to it, but it might talk back.
[Clearly that was the worst outcome of doing that.]
no subject
[IT SEEMED WEIRDLY SOCIABLE LAST TIME HE ATTEMPTED, WITH THE EXCEPTION OF THE FRIDGE HORROR.]
no subject
...It's already given me some information.
Why don't we trade?
no subject
no subject
...Sss, sss, sss. Why not? We're all in this together, aren't we, Mr. Gavin?
You start? I don't want to repeat whatever you dug up.
no subject
I received the win conditions for the game at hand, for one thing; it confirmed the presence of three 'Bad Badger' allies, and said that the rest of us would win the game when they were all killed. The other side, however, can also secure a win by ensuring that their numbers are greater than ours.
I was told that the police are all "locked up", in a place like this - surrounded by soft white walls. Apparently it's a house of some sort, though I doubt that thing's sense of perspective can really be trusted.
...I also asked whether it considered this to be justice, or something like that. It said that this has nothing to do with what's just or right, it seems to be more of a personal experiment. It said that both the Blue and Bad Badger think they're in the right, but they "have bad friends" - it seems our host has some sort of problem with this, and wants to find out "who's better."
I mentioned the contradiction between its supposed values and its actions - in killing Matt Engarde and Simon Keyes, that should also make it "bad", given that its criteria for what constitutes a bad person seems to be murder. It just told me that it didn't kill anyone, we did.
no subject
Sss, sss, sss. Interesting. Looks like you heard some interesting things.
But that's all the official report. Only what the badger-thing told you, right? But what if the badger-thing is a maniac? You've got to find the story behind the story!
And-- I think I'm getting an idea of what it is.
no subject
Do go on, then - for fairness' sake.
no subject
It's simple, really, if you can get past the whole 'ghosts don't exist' angle...
The badger-thing is insane, and a ghost.
The house is an image of a house he knew from when he was alive. He burned it down, and people died. He went to a mental institution, whereupon he eventually died from his injuries in a padded-cell like this.
Normally a mental affliction wouldn't actually affect someone else? But, for whatever reason, his psychic energies... or whatever have drawn us here and made us believe we're sitting in a house. Or a cell. And playing a game with death on the line. Maybe he played it when he was alive, I don't know.
As for "why us?" Can't be sure, but if he committed a crime, then he had to have a trial. Maybe Mr. Wright was his attorney. Or Mr. Edgeworth. Whoever that is. Sss, sss.
As for the police being locked up... or Mr. Justice being locked up... or anyone else... ...I don't think they really are. Just us.
--I have proof, but I can't make use of it, yet.